Shared from twixb · gamefile.news

Did you hear about Awaysis?

gamefile.news·Apr 14, 2026

Game designer Jake Kazdal is facing challenges in gaining visibility for his upcoming game Awaysis, a top-down sword-fighting dungeon crawler, amidst a saturated market of over 10,000 new games released annually. Despite its unique gameplay mechanics inspired by classics like Chrono Trigger and Super Mario 64, Kazdal expresses frustration over the difficulty in attracting attention to his project.

The key insight for you is that even with unique gameplay mechanics and features, indie game developers like Jake Kazdal of 17-Bit face the significant challenge of visibility in an oversaturated market. This underscores the importance of strategic marketing efforts and finding innovative ways to capture audience attention amidst a release flood of over 10,000 games annually.

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